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Games that look like they were built for you.

White-labelling here is not a logo in the corner. Your logo, colours and typeface go into one theme, and every game in the catalogue wears it — see it on a real game below.

Branded to the last pixel

Set a name, two colours and a typeface. The logo, palette and controls change; the game underneath doesn’t.

EBEmerald Bay
€1,000.00
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1.5×
3 hits
4×
4 hits
10×
5 hits
50×
6 hits
200×
7 hits
1000×
8 hits
€10.00½2×Bet

The same theme on other games. Pick one to preview it:

How it works

  1. 1

    Send us your brand

    Logo, palette, typeface and any background art you want used. Your brand guidelines are the brief.

  2. 2

    We build your theme

    One theme for your brand, not a skin per game. Every title reads it when it opens.

  3. 3

    Review it on demo links

    Every game in your colours, on links you can pass round your product and compliance teams before anything goes live.

  4. 4

    Switch it on

    Your launches carry your brand from then on — and next month's release arrives already wearing it.

What a theme changes

Colour palette
Buttons, surfaces, highlights and win states, from your colours.
Logo
In the game header and on the loading screen.
Typeface
Your brand's type in the game's controls and figures.
Backgrounds
Each title's room, retinted or replaced with your art.
Wording
Social-casino language and a freeplay mode, for sweepstakes and free-to-play brands.
Game art, on request
A title's own characters and props redrawn for your brand.
Punch's heavy bag and glove
Punch ships its bag, gloves and gym as a per-brand art pack, so a branded launch can change the game itself, not just its frame.

Book a 30-minute demo

We’ll walk your team through the catalogue, the integration and the branding, on a call that fits your calendar.

Branding — Bet4.win